KickStart This: Week of Sept. 23, 2013

kickstarterWelcome to another edition of KickStart This. This marks article number 10 in the series for this year.

Before I take a look at the projects to talk about this week, let’s take a quick look at the KickStarter Projects mentioned in our previous articles to see how they are doing funding wise.

Project Standings as of Sept 23, 2013

  • Rage Against Hel by Sean Eike raised $1,469 of $25,000 needed. As it was a flexible funding program, Sean is going to continue on with the comic book and possibly have other funding projects later on. Check Sean out on Facebook: or his project Facebook page:
  • Man vs. Snake: The Long and Twisted Tale of Nibbler by Andrew Seklir & Tim Kinzy achieved and exceeded their funding goal of $52,310, gathering a total of $61,440 and unlocking a stretch goal. Congratulations to the team. You can check out the project and updates to it here: 
  • Precinct Game through Staged Funding. Funding for this project continues and is at $11,961. They still need to raise a little more than $13,000 to achieve their first stage of funding. Check the project out here: Note: This project has not raised any money in the last three weeks.
  • Awesomenauts-starstormAwesomenauts: Starstorm completed their funding project Sept. 18. Their initial goal of $125,000 was well exceed. They raised a total of $345,835. Congratulations to that team and to all the backers who helped it be successful.
  • Tabletop Connect: 3D Virtual Tabletop for Windows and Mac by Carl Pinder exceeded its funding goal of $22,500 and finished with a total of $34,061, unlocking four stretch goals. If you haven’t had a chance to learn about this project, check it out here:
  • Case for Humanity by Greg Spence is 3465% funded. That’s right. The project only sought $1,000 in funding and raised $34,650. Do you like card games? Talk about a very successful campaign. Congrats Greg!
  • Tetrapulse by David Laskey is sitting at a little more than half funded, with $11,750 of the $15,000 to be successfully funded. With a little more than one day remaining, he may reach it, but could still use the push. If you are interested in the game, check it out here:
  • The Bounty by Dave Vogt has seen some movement since the last article, raising $145 of the $2,500 sought to fund the project. This is a flexible funding project, so they will get whatever is donated, even if they don’t reach the goal. This project has 14 days remaining and every dollar will help them create a better project. Check out the project here:
  • Attack of the Gelatinous Blob: RTS game meets tower assault by Paper Machete Games is at $1,817 CAD of the $20,000 CAD needed to fund the project. A fun game, check out the demo, and if you like it, consider donating in the next 16 days:
  • Bionic Fighters- Super Smash Bros Style Combat by Imagination Vent failed to raise funding needed to make the game. A little more than $5,000 of the $75,000 needed was raised. I wish them luck in their future endeavors.
  • STEM System: The Best Way to Interact with Virtual Worlds by Sixense is still going strong having raised more than half a million dollars towards the project. With 18 days remaining, it will likely garner more donations and attention. Check out the project here:

Now to look at projects that we found interesting for this week.

tinker-deck-photo1. Tinker Deck-Steampunk Playing Cards by Tesh of Project Khopesh

This project recently achieved and exceeded its goal of $11,000 – it wasn’t close to that when I put it on my list to cover. With 11 days remaining and $11,270 raised, it looks like the Steampunk inspired playing card deck will make its way to production.

The Tinker Deck is described as “a set of fully customized playing cards, inspired by steampunk designs and old machinery. I’ve infused all of the art in the deck with textures from photographs I took in the mining town of Eureka, Utah. There’s just something fascinating about old, worn metals and machines. That photography trip inspired the Tinker Dice I designed, and really made this Tinker Deck come together.”

The success of the Kickstarter project (which it has been funded and now can continue to receive further funding) would decided whether or not this deck would be printed by Bicycle on card stock or on something else – since it reached funding, Bicycle will be printing the decks.

The project does have stretch goals and the cards would be a must have for anyone that’s into Steampunk. Check out the project and if you’re interested in a deck, consider contributing $11 (if in the U.S.) to the project.

shantae2. Shantae: Half-Genie Hero by Wayforward

This promising HD adventure game by the developer of popular games such as Contra, Adventure Time and Ducktales Remastered is close to reaching its Kickstarter goal of $400,000. With 10 days remaining and $395,910 raised, chances are this project will reach and exceed its funding goals.

Shantae: Half-Genie Hero puts you in play as the Genie Shantae where you fight monsters, dance, solve problems and more to discover who the new evil power in the world is and banish it. The game is set to be released in chapters, so you meet new characters and get to new levels as you go.

If they achieve the funding goal, three chapters and the ending of the game will be able to be completed, but like with most projects, they have Stretch Goals as well which will add different gameplay modes, extra chapters and more.

So if you like the idea behind the game and want to see it come to fruition, checkout the Kickstarter project and consider donating:

might-no-93. Might No. 9 by comcept USA, LLC

This project is 269% funded, raising $2,425,297 of the $900,000 it needed to get funded. With 8 days remaining and 5 stretch goals to reach, the project is bound to acquire more funding, which is why we’re looking at it.

Mighty No. 9 is described as “an all-new Japanese side-scrolling action game that takes the best aspects of the 8- and 16-bit era classics you know and love, and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing!” The game is being designed for PC, but if enough funding is acquired it will be ported to consoles as well.

The other interesting topic behind the game is the point they have on their Kickstarter of: “Every aspect of development—art, level design, music, programming, etc.—is being handled by veteran Japanese game creators with extensive experience in the genre, and with Mega Man in particular, all the way up to and including the project’s leader, Keiji Inafune himself! Backers will have unprecedented access to seeing this team at work through blogs, podcasts, videos, concept art—the works!”
That makes the game sound even more amazing than before.

The Kickstarter page has a lot of information, art, and concept art for the project. Check it out, then perhaps consider contributing for stretch goals to be reached.

River-City-Ransom4. River City Ransom: Underground by Conatus Creative

River City Ransom: Underground is an officially licensed, North American follow-up to one of the most beloved RPG beat’em ups of all time – River City Ransom. If you can ignore the fact it has been 20 years since the original game came out, it’s all good – and for anyone who enjoys retro games, the time between the games won’t make much of a difference, right?

If you like fighting games, this sequel should get your interest.

The project currently is sitting at slightly more than halfway to the $180,000 CAD goal and has 15 days to reach the goal. Check out the rewards for donating and if you have a few dollars to spare and like the game, consider donating.

GCW-Zero-handheld5. GCW-Zero Open Source Gaming Handheld Device by Justin Barwick

This is one of those projects that also escaped my notice earlier this year when it was being funded because it was hidden under the Technology section (don’t worry, I’m checking that section regularly now).

This project was 183% funded by it’s funding date of January 28, 2013, raising $238,498 of the $130,000 goal.

GCW-Zero was described as an open-source handheld gaming device designed by gamers for gamers with a processor powerful enough to run classic PC games, emulate classic console games and run homebrew games. The Developers of GCW-Zero are also dedicated to making sure as many games and applications players want to have on it work on it.

Which explains why they got as much funding as they did.

This looks like an interesting handheld device and I hope to get my hands on one in the future.

This concludes this week’s KickStart This. Check out the previous editions below:

Do you want to have your KickStarter promoted/reviewed on this site? Or do you know of a KickStarter or similar crowd-funding platform based project that is gaming related that you want promoted? Submit it to

About Grace "Kayhynn" Snoke

Grace Snoke is a corporate journalist and author who enjoys gaming, reading, writing and jewelry making. Outside of her day job, she writes for a number of sites including: Video Game, Obsolete Gamer, SciTech Nerds and for a couple blogs and sites she owns. You can learn more about her adventures as an author here.


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