Author Archive

Steals and Deals: Games at Great Prices as of Sept. 10, 2016

Each week there’s a bunch of great deals all over the internet for cheap, or sometimes, free games.  We’ve decided to gather some of the best deals and share them with you.

Humble Bundle Store End of Summer Sale
There are some great sales taking place at the Humble Bundle Store this week, including but not limited to:
  • Fallout 4 at half price
  • Rocket League is 25% off
  • STL Advanced Edition is 70% off (only $2.99)
  • Telltale Games’ Game of Thrones is 75% off
  • If you liked Goat Simulator, the MMO is 75% off
In addition to those and many other games on sale, franchises, including Star Wars, Capcom, Paradox Interactive, Bethesda, Activision and more have sales within this sale. There are, literally, hundreds of games on sale in the store, many half price or more off. Check it out soon before the sale ends.
Humble Sierra Bundle
Remember all the great games Sierra Games had? Now you can get more than 26 games for $15 or 27+ games for $20. But, as of this posting, you have less than four days to get this bundle
Included in the $15 bundle are:
  • All the King’s Quest games
  • Velocity 2X
  • Geometry Wars 3: Dimensions Evolved
  • Caesar 3-4
  • Arcanum of Steamworks and Magick Obscura
  • TimeShift
  • Quest for Glory 1-5
  • Gabriel Knight 1-3
  • Space Quest Collection
  • Phantasmagoria 1-2
  • Police Quest Collection
  • Shiftlings
There are cheaper bundles available with less games, but pick the game bundle you want and get them – it’s a steal. Check it out here:
game-maker-studio-proHumble GameMaker Bundle
If you’re looking to start making Games, the GameMaker Bundle might be for you. Get GameMaker: Studio Pro and several games, some of which include the source code for as little as $1. After that you can unlock addons to GameMaker as well as other games with source code for higher amounts. As of this posting, you have less than 11 days to take advantage of this steal – and it really is a steal. Check it out here:
Humble Mobile Bundle 20
If you’re into mobile gaming on your phone or tablet, then you might want to check out this undle which gets you Tomb Raider 1 and 2, Last Horizon and Cloud Chasers for just $1. Pay $5 or more to unlock five other games.  Check out this bundle here:
Finally all done with the great deals at Humble Bundle. Let’s look at the other deals still available this weekend.
Steam Sales
Steam always has great deals. This weekends deals include:

indiegala_iconIndieGala bundles
If Indie games on the cheap is your thing, check out IndieGala. They have different bundles weekly and a bunch of bundles to chose from.  This week they have:

Bundle Stars
Another site with PC game sales, some the same as the others listed above, but some, notably different, including:

Enjoy your weekend gaming!

About Grace "Kayhynn" Snoke

Grace Snoke is a corporate journalist and author who enjoys gaming, reading, writing and jewelry making. Outside of her day job, she writes for a number of sites including: Video Game, Obsolete Gamer, SciTech Nerds and for a couple blogs and sites she owns. You can learn more about her adventures as an author here.

Man vs. Snake Omaha Film Festival Panel

manvssnake-coverTim: At the time King of Kong was made, Tim Sczerby was the champion and he’s not even in it. There’s a bunch of conspiracy theories like oh they left him out, this, that and what ever. I told everybody about Dwayne, I told them about Rick and about elijah. I wanted everybody to get their credit. I wanted to make sure that they were aware of everyone involved in everything that was going on with Nibbler.

The final story that they told when they got down to editing came from over 500 hours of footage. I made a commitment that I wasn’t going to play again, even after Rick and Elijah beat my score, I said I wasn’t going to play again. Every time I play, we change the story – we add more footage, we drag this out longer. Just tell the story. Pick a story. End with me having the record, end it with someone else having the record – end it how you want to end it, but let’s get this movie done. This story is done. You want to do another one, make a sequel.

So, I’m going to give these guys a chance to talk about it. They too were heavily involved.

Walter: Well, you know, I’ve said for quite a long time that movies like this, and this is a very special movie, this is a great movie. It’s so much fun and I personally, every time we get to the point where your mother serves the macaroni and cheese, I kinda get teary-eyed because it’s such a dear part of the film for me. In fact, the macaroni and cheese is one of the things I learned from all this stuff. All the politicians right now who are debating, if they could just be fed macaroni and cheese, how much smoother everything would go. How much it would simplify every single thing in the world. Macaroni and cheese.

While thinking of it, I have Tim McVey trading cards. You can get him to sign these after these are over.

My final thought is that it’s not about video games, but it’s just like we were saying in the movie. It’s about humanity. It’s about community, about family and friendships and all about personal growth. And that’s what you see happening at every step of the movie. People growing, unfolding themselves, and also learning how to relate to people better and embrace other people. And to support other people. That to me is the most beautiful part of the film. I’m very excited to see what’s going to happen with this film because it has so many warm spots in it, so much fun in it that it’s probably going to become quite popular. Don’t you guys think it’s going to be popular?

Audience yelled several repeated yeses and applause.

manvssnake-screen-1Glenn: This was very interesting, thank you for letting us be a part of it. The one thing I didn’t know – was it Tom Asaki I think was working on it?

Tim: Yes.

Walter: Tom was the guy that was smoother and better looking.

Glenn: The video where they had the technician working on the game while he was playing it – been there done that. That scene where you saw Nibbler was outside of the lines? I was there, inside the door, trying to work on it while Tim was playing the game. So it does happen. And it repeats itself

Pat: I think I like the message of this. I liked seeing the completed project even though I knew somewhat of how it was coming together. But this stands for kind of what I’ve done in my industry of video games while Tim is playing games, I was in the business of the games. We just celebrated our 31st anniversary and I’ve had a lot of video games that changed throughout time. From home gaming to arcade gaming, but throughout the years I keep plugging forward and going for what I want.

So I really, really loved the message coming out of this movie. There’s a lot to learn and it’s like he said get out there and get it.

Trickman Terry: I had a very, very, very small part in the video, but needless to say it was more about encouragement than anything else. I was there to encourage tim to go for it. No matter how many times he tried. I was there a couple of times when he tried. Get on the streams, say what other people were saying and trying to encourage him to keep going and give his wife a bit of a break and stay up with him.

So it’s really just about helping him do his quest and on the Christmas one, you see him on the phone – I believe that’s me on the phone with him because I was ecstatic and I had to call him and I was like “you did it, I wasn’t there, but you did it!”

It was awesome, so awesome that he did it. I had to let him know how proud of him I was. I wanted him to do it and I was ecstatic when it happened. It’s really just a film about chasing your dreams and you can keep doing it.

Tim: Anybody have any questions for anybody up here?

Audience member: So what is nibbl…just kidding. Two questions actually. One is how involved were you in the making of the movie, instead of just being the subject matter of the movie? And the other is how did not knowing what the timeline of the movie was going to be, you know how many weeks/months/years of filming was going to take, how did that affect the making of the movie?

From left: Trickman Terry, Tim McVey, Patrick O'Malley, Glenn Thomas and Walter Day.

From left: Trickman Terry, Tim McVey, Patrick O’Malley, Glenn Thomas and Walter Day.

Tim: I was primarily the subject. I didn’t have anything to do with the making of it. The only footage I saw before the release that premiered in Austin was the stuff that I was in. I hadn’t seen anything else. I mean I heard they had been to Canada and they had filmed Dwayne, they went and interviewed Billy and they went to Italy and all of that stuff. But I didn’t pester Tim and Andy – the two guys that made this movie, Tim Kinzy and Andy Seklir.

I’ve been asked millions of times it seems like over the last eight years “Where’s the film?” “What are they doing?” “What’s the details?” I tell everybody “I don’t know.” I think a lot of people thought I was bullshitting them and that I knew more than I was saying about what was going on and I really didn’t. I let them do their job. They had a story they had in mind that they were telling. They really went into it.

Originally they kinda outright accused Dwayne of cheating. Then they followed through on it and tried to get to the bottom of it and you see what the answer was in the film. So they didn’t just take something and just run with it.

When Walter and I first went to the Video Game Summit in Chicago they were talking about King of Kong and there was a bunch of King of Kong questions there. Todd Rogers answered one of them by saying if I had eleven copies of the same script of the movie and I gave them to 11 different directors, what do you think you’d see? His point was you’d see 11 different movies, even though the script was the same, you wouldn’t see it the same way. Each person would interpret it differently and I was told there was a lot of creative editing in that movie. I can say from the stuff I was involved in, specifically, they did a great job. They didn’t try to make something that wasn’t there. They didn’t try to create something that wasn’t there. They told a story and I think they did a great job.

What was your other question?

Audience member: How did not knowing what the timeline was going to be affect the making of the movie? You could have broken the record the first time you sat down

Tim: That was annoying.

Audience member: I didn’t mean to say it like why didn’t you? I mean it could have taken four weeks to shoot the movie instead of

Tim: Well some of the changes with the score. Like someone else has the record now. Part of it was my job and getting time off to actually play. And I didn’t know how long Tim and Andy were going to wait. I didn’t know what their story was at the time. You know, I didn’t know they were kind of sitting there waiting on me. Nobody said “Hey Tim, we’re waiting on you to set this record.” I might have sped it up a little bit then. But they didn’t tell me that. I kept thinking “Man, are they going to finish this? Are they going to finish it?” Then they didn’t. And then I won the record back and they were like “finally we’ve been waiting for you to break the record so we could tell the story!”

Obviously, there at the end of the film, the story didn’t stop there. Once they got down to editing and we found out all the hours and all the clips and it was a lot more time consuming than I think they even realized. But I was hands off. I didn’t call them, I wasn’t emailing them, I wasn’t bugging them. If they called me and told me, I knew. If they didn’t, I didn’t, that was it. I let them do their job.

Audience member: How much did this weigh on you emotionally?

Tim: Considerably. I hate failing. I really hate quitting. But like Tom Asaki said, when your lives are slowly going down and you can see it and you can’t do anything about it, you know the game’s over, it’s just not done yet because there are lives left. At that point, the hardest thing in the world to do is keep playing. You know it’s over. You can see the score. Do the kind of quick math in your head, you realize you’re not going to get it. That was extremely frustrating. Not knowing when it was going to be done was frustrating.

They did the Kickstarter and they said in February 2014 it would be released – they missed. I’ve been asked repeatedly over the last few years, even now they have a distribution deal in place, but no release date yet so I still don’t know when it’s going to come out. It’s frustrating, not knowing what the final product was going to be – that part of it is removed now. I’m happy with the result. I think they did a really good job. But I still can’t tell you when it’s going to come out because I don’t know. I honestly don’t know.

Audience member: Now, you’ve already alluded to this a bit Tim, but is the Billy Mitchell we know from The King of Kong: A Fistful of Quarters the same Billy Mitchell we saw in this movie as a different guy. What is your take on Billy Mitchell himself?

Tim: The Billy you saw on this video is the guy I know. I’ve known Billy since back in the early 80’s of Twin Galaxies and he’s always been friendly Bill. From what I saw on King of Kong, I think they kind of went out of their way to make him look like an asshole to some point. Everybody can look like that. That’s what I was a little fearful of with the editing. They had so much footage on me, I could have looked like the biggest dick you’ve ever met or I could have looked like the nicest guy you’ve ever met – if they decided to take it one direction or the other. I think they kind of went neutral and put me out there as me and if they had had more Billy, they probably would have showed that as well. He’s always been a really good guy that I’ve really liked.

Audience member: So I didn’t think it was possible to enjoy a gaming documentary more than I enjoyed King of Kong, but this did it. Thank you.

Tim: I’m proud of it, I really am.

clash-of-clansAudience Member: So I saw in your home a lot of posters for Guitar Hero, Rockband , etc. I can’t imagine playing a game other than World of Warcraft. What is your other favorite new game that is out there right now?

Tim: You guys are going to laugh at this. My 12 step addiction game right now is Clash of Clans. I have four bases on that. A town hall 7, two town hall 8s and a townhall 9. So I’m just a bit addicted. Beyond that, I play everything. I mean if it comes out, I play it. I’ve played everything from back in the day to now. A lot of the newer stuff I don’t have. I’ve put a lot of time into Clash tho. My wife and I got into Diablo III and we put 300 hours into that over the last year or so. That’s not real new, but it’s a game we both really enjoy while playing it together online. So we put a lot of time into that, but pretty much everything.

(There was a pause in questions and Walter takes mic)

Walter: This is real important. On the weekend of August 7, coming up this summer in Ottumwa, Tim officially gets inducted into the International Video Game Hall of Fame. Everybody is invited.

Tim: If you come on the 7th, bring me cake. It’s my birthday.

Audience member: I just wanted to say that was an extraordinary film. I just followed the crowd in. I didn’t know what it was about. I’ve never watched video games and I thought this was the best film of the festival.

Tim: Thank you. You know, when they first told me the title of Man vs. Snake, all I could think of was Steve Irwin. “Crikey look at that snake. He’s angry now.” and said nobody will know it’s about video games. I’ve heard many different comments on that.

Audience member: The animation was awesome. How did that come about?

Tim: They kinda had to figure out how to fill in the holes from the historical stuff that they didn’t have footage of. Their answer was the animation. I thought it was pretty cool.

Anybody else for me or anybody else up here?

Audience member: Quick question for Walter. Following up on Twin Galaxies, I know there’s not a physical location. Is there anything you want to tell people on that?

Walter: Well Twin Galaxies was found in November 1981. It became the scorekeeper for the whole world when it was only three months old. It was the place that organized competitive esports almost 35 years ago. The arcade did close along with the failure of the global arcade industry back in 1984, but the scoreboard continued onward and does have a website. There is a big initiative right now to try and re-open Twin Galaxies in Ottumwa, Iowa. It may be open in time for the big celebration in August when Tim and others are inducted.

Tim: I’m going to do this to her anyway. Does anyone have any questions for my wife? She’s been through this whole process, I can never get her up here. Chris, take her phone so you can film, I want her up here.

Audience cheers and claps, chanting Tina.

Tim: She’s seen the good. She’s seen the bad. She’s dealt with the moods and the attitudes. So she probably has seen way more than anybody needs to see about the game.

Audience member: Tina, do you have any addictions that Tim has to put up with?

Tina: I have five cats and two dogs and he puts up with all of them.

Audience member: During the whole thing, how did you keep your sanity when his emotions swung from one end to the other?

Tina: To be honest, I think I went a little insane pretty much all points during it. When he actually did the record at Christmas time he didn’t think I was going to actually stay awake. When you saw on the video when he said “You’re going to stay awake?” and he laughed, he thought I was crazy. I actually did stay awake the whole entire time. No energy drinks, no coffee, no caffeine. I don’t drink soda so I haven’t had a soda in five years. I mean there was no caffeine what so ever. I stayed awake the whole entire time.

Tim: She had never stayed awake more than 20 hours before. She stayed awake for 40.

Audience member: what did you do during that time? Did you just watch him?

Tina: I watched him. Like all the other times we had the stream feed up so people would ask questions and I would read the questions to him and he had the camera up so he would answer them.

Tim: Basically anything I needed. If I needed something to drink or something to eat – macaroni and cheese.

Audience member: what’s your secret to a great macaroni and cheese?

Tina: Kraft. Anybody else?

Tim: Thank you all for coming.

About Grace "Kayhynn" Snoke

Grace Snoke is a corporate journalist and author who enjoys gaming, reading, writing and jewelry making. Outside of her day job, she writes for a number of sites including: Video Game, Obsolete Gamer, SciTech Nerds and for a couple blogs and sites she owns. You can learn more about her adventures as an author here.

Man vs. Snake: The Long & Twisted Tale of Nibbler review

manvssnake-coverAt the beginning of March, I had the opportunity to attend the Omaha Film Festival at the invitation of Tim McVey to watch a showing of Man vs. Snake: The Long & Twisted Tale of Nibbler by Andrew Seklir & Tim Kinzy. It is an opportunity I am glad I was able to participate in.

Man vs. Snake: The Long & Twisted Tale of Nibbler (from here referred to as MvS) tells the tale of Tim McVey and being the first person to set a billion points on a video game. Nibbler was the first game to have a counter that rolled over 999,999,999.

The documentary discusses how Tim decided to set the record and first accomplished it when he was 16. It goes from there to talk about how Enrico Zanetti, from Italy, beat the score, which Tim found out 25 years after the score had been beat, thinking he had held the record all along when it had been Enrico instead.

The documentary covers not only the history of the original record setting events, but Tim and others attempts to achieve or significantly beat the billion points score. It covers the challenges they faced, especially for Tim trying to go after the world record and marathon a game while in his forties. It also covered other Nibbler score contenders, including but not limited to Elijah Hater and Rick Carter.

Many familiar faces from King of Kong are in the movie as well, including Billy Mitchell and Walter Day, which is fitting since Tim set the score in the original Twin Galaxies arcade.

We were told the ninety minute film was created from more than 500 hours of footage shot over several years.

manvssnake-screen-1As I’m loathe to spoil the movie for anyone, so I won’t talk about how it ended.

That being said, I thought they told a really good story without there having to be a bad guy to make the story good. This is very different from King of Kong and other documentaries where they needed a bad guy to further the story along. This documentary had several victors and recognized many individuals for their accomplishments.

I enjoyed the movie and I think most gamers, both classic and modern, would appreciate the story and the history behind the movie. I really enjoyed the ending of the movie – when you watch it, be sure to watch it through the credits.

The movie concluded with a Q&A with Tim, his wife Tina, Pat and Glenn from Star Worlds Arcade and Walter Day. A transcription of the Q&A will be available on this site later this week. Trading cards commemorating the event were available for individuals to pick up.

man-vs-snake-the-long-and-twisted-tale-of-nibbler-arcade-cabinetIt was also announce that Tim McVey was one of the individuals being inducted into the International Video Game Hall of Fame in Ottumwa, Iowa, come August.

MvS has won many awards, including but not limited to the Documentary Honorable Mention at the Omaha Film Festival, Jury Award Winner Documentary Best Picture for Fantastic Fest Film Festival 2015 and Twin Cities Film Festival Honorable Mention 2015. This past weekend it also won “Best Documentary Feature” at the Calgary Underground Film Festival.

It should be being released via a distribution deal soon.

You can learn more about Man vs. Snake by visiting their website:

About Grace "Kayhynn" Snoke

Grace Snoke is a corporate journalist and author who enjoys gaming, reading, writing and jewelry making. Outside of her day job, she writes for a number of sites including: Video Game, Obsolete Gamer, SciTech Nerds and for a couple blogs and sites she owns. You can learn more about her adventures as an author here.

This Humble Bundle has some GREAT tales

9f9cfb4af4bcd3295d4dc8126d6d31312d58da4aI’ve been enamored with Telltale games since their launch in 2004. I had several opportunities to speak with their developers on a number of games including Monkey Island, The Walking Dead and most recently Tale from the Borderlands.

For the last week, and for one more week, Telltale Games and Humble Bundle have teamed up to bring you the Humble Telltale Games Bundle. This bundle features the following games for a donation of $1 or more:

  • Back to the Future: The Game
  • Sam & Max: Devil’s Playhouse
  • Poker Night at the Inventory
  • Puzzle Agent 1 & 2
  • The Walking Dead Season 1

Pay more than the current average donation to receive these games:

  • The Walking Dead: 400 Days
  • The Wolf Among Us
  • Poker Night 2
  • Tales from the Borderlands
  • More games added soon…

Pay $12 or more:

  • Game of Thrones
  • The Walking Dead Season 2

Donations from this Humble Bundle goes to support DirectRelief and Girls Who Code.

We will update this post with any games as they add them.  Honestly, even though I have a handful of the games, I will still buy the Humble Bundle for the games I don’t have. I’m really looking forward to playing Game of Thrones, which I do own, and Tales from the Borderlands which I got to see at E3 two years ago and don’t own yet.

These games have great story telling and each episode is equal to hours of play. unlike many games that tell stories, you are drawn into these and are more emotionally involved than with other games. Be prepared to be angry and to be sad when things happen.

Don’t miss out on these games. They are a steal at $12 for all the games.

You can check out a review of The Walking Dead: 400 days that we did here:

About Grace "Kayhynn" Snoke

Grace Snoke is a corporate journalist and author who enjoys gaming, reading, writing and jewelry making. Outside of her day job, she writes for a number of sites including: Video Game, Obsolete Gamer, SciTech Nerds and for a couple blogs and sites she owns. You can learn more about her adventures as an author here.

International Video Game Hall of Fame is back in business

ivghof-2016-processAfter a five year hiatus, the International Video Game Hall of Fame announced in December 2015 the class of 2015 they would be inducting. The class, consisting of 10 individuals and one game, was quite interesting and included a number of individuals people felt should have been inducted in 2010. However, with an impressive class of 30 inductees in 2010, we all know it’s impossible to induct everyone who is deserving to be inducted each year.

The class of 2015 includes:


  • Tim Balderramos, author of “The Perfect Game: Confessions of a Pac-Man Junkie,” holds the Pac-Man World Title, several other world records and is one of the top five Pac-Man players in the world. He retired from competitive gaming June 19, 2008.
  • Eric Ginner worked on a number of classic games for the Lynx. He also holds a handful of world records on different games
  • Steve Harris holds world records in Bega’s Battle, Red Alert and Wacko. He was the founding editor of Electronic Gaming Monthly Magazine.
  • Josh Jones is a notable gamer who was a consummate fundraiser for various causes who passed away unexpectedly this year
  • Tim McVey, subject of the Man vs. Snake documentary on Nibbler, was the first gamer to achieve a billion points on Nibbler and holder of several Nibbler world records
  • Thor Aackerland was the winner of the Nintendo World Championships in 1990. He holds two world records on Tetris.
  • Kat “Mystik” Gunn is a professional gamer and cosplayer who is known for winning the second season of WCG Ultimate Gamer on the SyFy Channel. She has been named the highest earning female gamer in the upcoming Guinness World Records Book Gamer’s Edition.


Defender – Defender was one of the most important titles of the Golden Age, selling over 55,000 units and becoming one of Williams Electronics best selling game and highest grossing arcade game. Game development was led by Eugene Jarvis and was his first video game project.

Game Designer

Eugene Jarvis is a well known game designer and programmer who produced games for Atari, Williams Electronics and Midway Games. He co-founded Vid Kidz and currently runs his own development studio, Raw Thrills Inc. Jarvis was named the first Game Designer in Residence by DePaul University’s Game Development program in 2008.

Industry Leader

Gary Stern, CEO and founder of Stern Pinball, Inc., has grown up with the gaming industry. Stern Electronics was created by his father in 1977 and they created games Stampede and Rawhide. Stern Electronics created both video arcade and pinball machines. Their most popular game, Bezerk, was created in 1980. Stern worked at Stern Electronics before moving on to Data East/Sega before creating Stern Pinball, INc., in 1994. Stern has been a leader in the gaming industry through its ups and downs and his company continues to appeal to gamers worldwide.

Walter Day Lifetime Achievement Award

David Bishop, Executive Vice President of NAMCO, has been involved in the video game industry since 1981 when he joined Barrel of Fun, Inc. as Vice President Technical Services. He moved on to Atari Operations Inc., as Director Operations in 1987. In 1990 he joined NAMCO’s team and has served in a variety of positions in his tenure there. David has been an industry leader, helping to advance NAMCO and gaming with his skills. His most recent project, Level 257, is a prototype arcade featuring a unique dining, entertainment and social experience inspired by PAC-Man.

They then announced in February that they were seeking nominations from the public for the Class of 2016, breaking down the gamers and games by decaded segments in addition to the other categories they already had and adding a IVGHOF Community Action award.

Recently they announced that submissions would be accepted until March 31.

Take a look at their nomination rules here and then submit your names here.

Disclaimer: I am the secretary for the International Video Game Hall of Fame and was involved with their first induction ceremonies, helping to plan the event and handled media.

About Grace "Kayhynn" Snoke

Grace Snoke is a corporate journalist and author who enjoys gaming, reading, writing and jewelry making. Outside of her day job, she writes for a number of sites including: Video Game, Obsolete Gamer, SciTech Nerds and for a couple blogs and sites she owns. You can learn more about her adventures as an author here.


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