Posts Tagged ‘Oculus VR’

Zuckerburg Announces Facebook Buying Oculus Rift

oculus_vr_logo_smallI was working on another article when the news first came across my feed via Business Insider about Oculus Rift being purchased by Facebook.  15 minutes later, my page exploded with posts from Kotaku, Gizmodo, and everywhere else.  All information points to a handsome sum of $2 billion for the purchase.

The Oculus Rift was one of the booths that always had lines at PAX Prime last year with people lined up for hours just to get to demo it.  Kits are in developer hands now, including Chad Brunsvold of Midwest Electronic Gaming, who has posted several videos of games he’s ported over to play with the Oculus Rift.  If you haven’t seen his videos, check out his Zelda: Wind Waker on Oculus Rift in True First Person  and some of his other videos (some are disputed right now so they aren’t viewable or linkable).  But the videos give you an idea of what can be done to games if you have an opportunity.

But before we go into speculation about the purchase and how it will affect things in the gaming world, check out Zuckerburg’s announcement.

 From Zuckerburg’s Facebook page:

I’m excited to announce that we’ve agreed to acquire Oculus VR, the leader in virtual reality technology.

Our mission is to make the world more open and connected. For the past few years, this has mostly meant building mobile apps that help you share with the people you care about. We have a lot more to do on mobile, but at this point we feel we’re in a position where we can start focusing on what platforms will come next to enable even more useful, entertaining and personal experiences.

This is where Oculus comes in. They build virtual reality technology, like the Oculus Rift headset. When you put it on, you enter a completely immersive computer-generated environment, like a game or a movie scene or a place far away. The incredible thing about the technology is that you feel like you’re actually present in another place with other people. People who try it say it’s different from anything they’ve ever experienced in their lives.

Oculus’s mission is to enable you to experience the impossible. Their technology opens up the possibility of completely new kinds of experiences.

Immersive gaming will be the first, and Oculus already has big plans here that won’t be changing and we hope to accelerate. The Rift is highly anticipated by the gaming community, and there’s a lot of interest from developers in building for this platform. We’re going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this.

But this is just the start. After games, we’re going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face — just by putting on goggles in your home.

This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures.

These are just some of the potential uses. By working with developers and partners across the industry, together we can build many more. One day, we believe this kind of immersive, augmented reality will become a part of daily life for billions of people.

Virtual reality was once the dream of science fiction. But the internet was also once a dream, and so were computers and smartphones. The future is coming and we have a chance to build it together. I can’t wait to start working with the whole team at Oculus to bring this future to the world, and to unlock new worlds for all of us.

Some people seem to think this is great because it means the Oculus Rift will get all the funding it needs to become what is desired of it.  Others, including Minecraft’s Notch, are pulling away from Oculus now that this has been announced.  According to this article on IGN, he’s canceled the talks to bring Minecroaft to Oculus.  That’s nothing small to ignore, considering Notch is likely not the only one who will be backing away from this.  Even Chadtronic made comments on his page that he wasn’t happy with the acquisition.

Either way, it’s going to be an interesting year for gaming.   We’d like to hear your thoughts on the acquisition in the comment section below.

About Grace "Kayhynn" Snoke

Grace Snoke is a corporate journalist and author who enjoys gaming, reading, writing and jewelry making. Outside of her day job, she writes for a number of sites including: Video Game, Obsolete Gamer, SciTech Nerds and for a couple blogs and sites she owns. You can learn more about her adventures as an author here.


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